
CHALLENGE: Layout the data in a way that gives more room for more valuable information at a glance. Change design with high level of detail for updated retinal displays. All work on this project was my responsibility. Research, user flow, wireframes, and design.
PROCESS: Create wireframe options to make room for more actionable items. Research updated design styles to meet the style suggestions.
RESULTS: Featured items that are important to in action gameplay get moved to the top. A highly detailed design style was used to bring focus to the gamers profile and to created realistic interface to increase player in game flow.

